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Red Tide

ebook
1 of 1 copy available
1 of 1 copy available

Red Tide, the third volume in Marc Turner's The Chronicles of the Exile, following When the Heavens Fall and Dragon Hunters

The Augerans are coming. And their ships are sailing in on a red tide.

The Rubyholt Isles are a shattered nation of pirate-infested islands and treacherous waterways shielding the seaboards of Erin Elal and the Sabian League, a region even dragons fear to trespass.

The Augerans beseech the Warlord of the Isles, seeking passage for their invasion fleet through Rubyholt territory. But they are sailing into troubled waters. Their enemies have sent agents to sabotage the negotiations, and to destroy the Augeran fleet by any means necessary.

The emperor of Erin Elal seeks to forge an alliance with the Storm Lords, hoping to repulse the Augerans with a united front. But the battle lines for the struggle are not as clearly drawn as it first appears, for the Emira of the Storm Isles mistrusts the Erin Elalese as much as she does their common enemy. And the Augerans might just be planning a little sabotage of their own.

But nothing in the realm of mortals escapes the notice of their meddling gods; every step they take is shadowed, and every choice they make ensnared in a web so subtle and vast, its true shape may be fathomed only when it is far, far too late.

A new epic adventure in the fantastic world of When the Heavens Fall and Dragon Hunters!

At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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    • Kirkus

      The final part of this inventive and ferocious fantasy trilogy (Dragon Hunters, 2016, etc.) deftly combines characters from both previous entries--those that are still alive, anyway, and even some that weren't.The Augerans are ancient enemies of the Erin Elalese, who defeated them and drove them into exile hundreds of years ago. Now they're back, and they've dispatched an invasion fleet. Standing athwart the fleet's passage to the shores of Erin Elal are the Rubyholt Isles, a maze of rocks and waterways occupied by barbaric pirate tribes. The Augerans attempt to bribe their way through. Although the fighting picks up practically from the first page, what drives the convincing and impressively sustained action sequences are the witty style, splendid minor characters, ingenious magics, and, above all, lead characters with deeply obscured motives and no reason to trust anybody else. The Storm Lady, Mazana Creed, water-mage and now undisputed ruler of the Storm Isles, who in Book 2 killed the mad god Fume and absorbed some of his powers, finds that she's been tricked by the dead god's priestess into becoming a blood mage--a development to which she is not averse. Romany Elivar, a priestess of the goddess Spider and who was killed in Book 1, returns; with doubled irony, she's now posing as the priestess of a nonexistent god and occupying the body of an assassin slain in Book 2. Guardian Senar Sol, who now serves Mazana Creed while spending much time fighting with her bodyguards and mercenaries, or Revenants, suspects duplicity on the part of Avallon, the Erin Elalese emperor who sent him blindly and callously through a magic gate to the Storm Isles. Turner finishes up with some intriguing stage-setting for further installments and the prospect of even more titanic struggles. Another stunning, self-contained yarn that firmly establishes Turner in the fantasy front ranks. COPYRIGHT(1) Kirkus Reviews, ALL RIGHTS RESERVED.

    • Kirkus

      Starred review from September 1, 2016
      The final part of this inventive and ferocious fantasy trilogy (Dragon Hunters, 2016, etc.) deftly combines characters from both previous entries--those that are still alive, anyway, and even some that weren't.The Augerans are ancient enemies of the Erin Elalese, who defeated them and drove them into exile hundreds of years ago. Now they're back, and they've dispatched an invasion fleet. Standing athwart the fleet's passage to the shores of Erin Elal are the Rubyholt Isles, a maze of rocks and waterways occupied by barbaric pirate tribes. The Augerans attempt to bribe their way through. Although the fighting picks up practically from the first page, what drives the convincing and impressively sustained action sequences are the witty style, splendid minor characters, ingenious magics, and, above all, lead characters with deeply obscured motives and no reason to trust anybody else. The Storm Lady, Mazana Creed, water-mage and now undisputed ruler of the Storm Isles, who in Book 2 killed the mad god Fume and absorbed some of his powers, finds that she's been tricked by the dead god's priestess into becoming a blood mage--a development to which she is not averse. Romany Elivar, a priestess of the goddess Spider and who was killed in Book 1, returns; with doubled irony, she's now posing as the priestess of a nonexistent god and occupying the body of an assassin slain in Book 2. Guardian Senar Sol, who now serves Mazana Creed while spending much time fighting with her bodyguards and mercenaries, or Revenants, suspects duplicity on the part of Avallon, the Erin Elalese emperor who sent him blindly and callously through a magic gate to the Storm Isles. Turner finishes up with some intriguing stage-setting for further installments and the prospect of even more titanic struggles. Another stunning, self-contained yarn that firmly establishes Turner in the fantasy front ranks.

      COPYRIGHT(2016) Kirkus Reviews, ALL RIGHTS RESERVED.

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